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Junior Member

OFFLINE Last seen
last week
Time spent online:
2 days, 8 hours, 15 minutes

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Difficulty
0100
Overall
33
Visuals
010
Gameplay
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Reviews

Created Date
descending
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I wanna like it more and yeah maybe itll grow on me but to me it takes too much from roadboses stuff without adding anything. SIMG factorials werent meant to be roadbose levels and i dont think forcing them into that makes any sense.

-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Its pretty bad mostly because adapting a 1.2 level to 2.1 will always lead to jank. A more creative team or person couldve probably worked it out and not bastardize the original level. The Hell Zone actually worked surprisingly nice so maybe western creators just werent ready for what sohn had in store for them.

-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

would be a 7 if not for the bossfight

-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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sorry about this gang