Junior Member
This level infamously had a huge secret way for a long time, which is perhaps the reason for Rob being reluctant in rating his later levels. Very unfortunate since this is clearly where he just started getting the machine oiled up and running. Lots of flaws in structuring and design still made up with the parts that show how brilliant this creator would show himself to be just a few weeks later.
His most laid back 1.9 level. Theres some decent enough ideas here to give it a play and its under a minute long and an auto. Seems like a prototype of his 2.0 levels.
This level almost feels like a tease towards Rek3dge and DeCode. It outpaces Reks level both in brutal difficulty for the time this was made in but also structuring, gameplay structuring and design. I might write a more comprehensive review in the future comparing and analyzing both the levels but suffice it to say this is brilliant and Kris in 1.9 wasnt just showing off levels which were densely packed with ideas while still being really pretty. He was making stuff that was super cohesive and outpacing some of the best creators at the time and was not afraid to show that off.
Perhaps his best level. Absolutely brilliant design and structuring.
Too short but whats there is brilliant, especially that first cube part.
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sorry about this gang