Junior Member
Hypno truly one of the goats of gameplay. Sure this level was very fun for me to learn and beat, but what stands out to me is how satisfying it is to watch a video and follow the player movements through the cleverly designed structures and fakes (especially for the duals). It's hard to describe exactly what makes it so entrancing, but there's something truly special to it.
I love outer wilds but lowkey playing this level is more fun than playing outer wilds
This level is super super cool. I admire it especially from a creating standpoint, because this type of freeform creation where you put wacky gameplay gimmicks one after another and have it paired charming quirky deco following a loose theme seems like it'll just be so much fun to make. it really exemplifies the creativity that the gd editor. my favorite visuals are definitely from the part at 65% because the structuring is just so unique and awesome. works perfectly in tandem with how the gameplay there is structured too (which is just another strength of the level overall)
As for how well this level plays, I'd say it's very fun for the most part. obviously it's intimidating but the process of learning and figuring out was definitely pretty enjoyable. though the one thing is, with a level having so many quirky gameplay gimmicks there's bound to be moments where you just die randomly and you can neither figure out why you died or what you can do to fix it. this can be somewhat frustrating especially with parts like the predrop dual ship (still dont understand how it works) however the thing is that you can weirdly get consistent at them if you just bang your head against those parts enough times. honestly some clicks in the part at 65% felt really finnicky and buggy even towards the end, but it wasn't too bad overall. I had a REALLY stupid death at 96% (last click, accidentally made a double-input which made my ufo jump after hitting a pink orb) and also my luck with the pipe part just wasn't great overall, which did unfortunately mess with my mindset a little.
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang