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OFFLINE Last seen
4 weeks ago
Time spent online:
5 hours, 42 minutes

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Difficulty
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Overall
1010
Visuals
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Reviews

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-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
-/10
GAMEPLAY

idk how this level is still not rated. even though it is very simple, i reeaally like it it looks like all these decorations not just there to be there, but each block represents each type of sound in the music, and it makes it feel like you are playing a level made out of sound obstacles, and the way you play it using different paths each time (because there are a lot of variations of how you can play) makes it even better, because it feels like you are playing empty level with just black grid on background, and all these blocks appears randomly to the music, kinda like music itself tries to stop you from beating this (or to help you!) also really good thing about gameplay is that each competition you see is different because of millions ways to beat it. overall i really like this gameplay idea but unfortunately the level is too hard for me to beat it

big thanks to QuazeryIceCube for this masterpiece. I hope one day it will be rated!

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

one of my favorite 2.2 levels. this levels just feels differently. so strange and unusual. playing it and trying to find the right way was so fun. absolutely unique experience.

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

best level in the game imo. flawless experience. just perfection.

one of the best parts of the level is that it represents almost each sound of the song with different small effects.

i want to mention the beginning of the level which is very cool. it feels like some sort of engine that starts working when you open the level. sounds on the bg start from very slow, and when they speed up after a few seconds. and how level becomes brighter and brighter at the start is amazing.

the transition to the second part is also amazing. previous part was kinda dark, while the next part is very bright, and that flash on the transition makes you feel like you ascended or something.
each part has different unique effects to represent the song, like saws pules on the robot/ship part, flowers blooming when you go up when the certain sounds of the song play etc.

also the thing i really like is how these blue parts before drop (wave, cube and ball) have a feeling of these mid-level parts what are not dynamic enough to be considered a drop, but not calm enough to be a break part or something, just the middle, and they remind you that you are in the center of actions rn and you should truly cherish this moment of enjoying peak level.

when there is a drop buildup part (with 3d indicators) which is one of the best parts in well rested imo. all these pulses, lasers and other effects synced to the drop make you realise that something big will happen soon.

after that there is the predrop part, so mysterious with all these symbols on background, and also gives you time to well rest before the drop. and when.... the drop happens...

and i wanna sleep so that the end of the review lol. i think if youve watched well rested you get what i mean, there are some parts i also wanna yap about but i should finally go to sleep to be well rested tomorrow...
sorry for glazing this level so much, i think i just got lucky that someone made a level which i like that much that other levels dont even stand close to it for me, I dont mean that other levels are bad, but this level is just so perfect imo that i feel like it is impossible to make a level what i will like more than well rested...

sorry if there are any mistakes in my review or if it looks stupid, i dont know english very well, it is night for me, i am sleepy, and also i have an exam tomorrow lol (yes, instead of sleeping i decided to write well rested review :3) so im not really thinking rn.

anyways thank you deffie for making a perfect level and inspiring me to make commatose.

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sorry about this gang