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OFFLINE Last seen
7 hours ago
Time spent online:
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Difficulty
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Overall
88
Visuals
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Reviews

Created Date
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-/100
DIFFICULTY
8/10
OVERALL
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VISUALS
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GAMEPLAY
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DIFFICULTY
8/10
OVERALL
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GAMEPLAY
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DIFFICULTY
8/10
OVERALL
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DIFFICULTY
8/10
OVERALL
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VISUALS
-/10
GAMEPLAY
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DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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DIFFICULTY
8/10
OVERALL
-/10
VISUALS
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GAMEPLAY

a level in which you navigate a series of puzzles, each puzzle consistently looping until you solve it and break into the next one. an obviously very interesting idea when it comes to being integrated into classic gd, and i think the creators of this level executed it really well, considering the fact that nobody has really attempted anything like this. i love how the beginning of the level hooks the player right in, and i love the ending where you have to restart. unfortunately, i'm just not a fan of puzzle levels or games in general, so this isn't really my cup of tea, but if it is PLEASE play this. it's brilliant. also the deco is really cool too its a nice take on a factory theme that fits the level vry well

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

this would be like the greatest level ever made if i liked the song, but either way this level is absolutely stunning. brilliant usage of an incredibly simple color scheme, relying on red and black, but in my eyes this level seperates itself from the rest through its progression and detail. funnygame makes such brilliant usage of contrasting colors here, especially with the song, and it makes every drop part feel so much more powerful. the small details added throughout the level like the ball in the break part, or the changing flashing background in the last wave really tie this level together beautifully as well. without a doubt one of the greatest levels in the game. thank you funnygame

update: still love this level but it grew off me a bit, i like other funnygame levels more

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

the finale to the dedication series, and by far the best level in the series too. it's clear that anathema is far more ambitious than the others in the series, and while the incohesiveness (especially thematically) shows given the amount of time it took to finish this megacollab, it shows. the rainbow touches on the black and white base is a trait that carries throughout the series, however this level does it in by far the slickest fashion, in contrast to the previous levels in the series which fall apart in the color department due to a weird mixture of rainbows and greys. the gameplay flows nicely from part to part as well, and it makes sure to throw in some iconic gameplay parts like the swing copter, the dual and those two waves. you know the waves im talking about i hope. i wish there was slightlyyy more progression but as it stands? this is one of my favorite list lvls

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sorry about this gang