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OFFLINE Last seen
2 months ago
Time spent online:
35 minutes

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Reviews

Created Date
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-/100
DIFFICULTY
2/10
OVERALL
5/10
VISUALS
0/10
GAMEPLAY

Probably the worst executed level in the game's history. A dull, tedious journey into what should be an excellent and thrilling story, made even worse by putting gameplay you actually have to think about at the very end of a long droll of a level... Dying to this level anywhere makes the experience totally void; the words on screen feel like unskippable ads, and all of the cool snippets of levels that could have been fade away in the monotony. Really wish this level was better... Maybe making it shorter or almost auto instead of making it a 5 star with 5 minutes of nothing and 20 seconds of actual gameplay would have made my experience better...

41/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY

Masterpiece. The song might seem a bit esoteric at first, but it blends perfectly with the slow, almost tedious timings that swarm the level. This level is exactly as advertised-bouncing over puddles in a swamp, and I genuinely think the immersion generated by this level is unlike any other level in the game. the build up to the drop being the hardest part of the level, ending off with some tough but freeing robot parts at the end made for a very fun experience. The decoration of this level is a blend of a more realistic art style and a cartoony one, but it was done in a way that never once intrudes on the gameplay of the level, and yet is still very noticeable. So happy I did this as my first extreme demon.

50/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY

Probably the most well known level in the game, this level somehow manages to be underrated... I think this being a very early megacollab makes the gameplay mismatched, but overall most of the level is not horrible, but the chokepoints can be understandably frustrating. I think a standout part for me, which I don't hear a lot of praise for is Vermillion. The ship and ball feel so in tune to the song here, if only the ball timings were in sync rather than slightly off, it would be absolutely amazing.

9/100
DIFFICULTY
6/10
OVERALL
7/10
VISUALS
6/10
GAMEPLAY

A classic level that tried too hard at times to be "modern", and ended up being a bit out of sorts. Most of the gameplay is good; with the exception of a few blind jumps and orbs, the level is quite enjoyable.

27/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY

A Classic, genre defining masterpiece. Maybe the most recognizable level the game has. Defined an era, still holding strong today.

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sorry about this gang