Junior Member
I think a lot of people are missing the point of this level. It is an experiment. A test if you will. The level just consists of a bunch of ideas that the creator wanted to make and I don't think there's really anything beyond that. However, I thought a lot of these experiments were somewhat interesting. Like I had never wondered before what it would look like to have a bunch of start pos objects rotated in a circle like that. It makes a rather interesting shape. Or how every visible object on screen shrinks when you jump for the key as the robot revealing a colorful background. Or having a glowing block complete a circuit that turns the background color to yellow.
If you look at this level and don't find something interesting, I think you are lying to yourself. Something should be able to tickle your brain and make you go, "huh, that's cool", even if that reaction is only mild. If that's not something you value when experiencing GD levels, oh well.
I think this level is a bit under appreciated. After Bli broke into the creating scene with Fall Apart, he made this level which is what I consider to be his first foray into object optimization. This was made when that was a relatively novel concept and I think the level showcases Bli’s expertise in this style of creating. I think it also looks rather good and the gameplay is fun!
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sorry about this gang