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OFFLINE Last seen
2 days ago
Time spent online:
3 hours, 7 minutes

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Difficulty
0100
Overall
1010
Visuals
010
Gameplay
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Reviews

Created Date
descending
70/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

I really like creators that have their own style.

Skywalker has this weird oil painting/abstract type style.

this level for me is a garden with layers.

the level begins with layer 1, rocks, some basic but wonky structures, and eyes.

layer 2 focuses on one platform and one platform only but you can tell something bigger is happening, more flowers, petals, eyes, and more flashes.

layer 3 opens up and shows a beautiful landscape, there is nothing but flowers with eyes.

layer 4 you are now in the clouds, the highest point in the level, you start to hear vocals that kinda make this uneasy landscape feel more like a home.

layer 5 the level breaks, you are so high up that only the unknown is present, the songs goes crazy, platforms become fragile and start to fall, you were cleary not supposed to get here but you did anyway, the levels ends with the a nice blue sky and the cube flying out of control, completing the ascension.

this level is everything a dream is

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
-/10
GAMEPLAY

2003devin's blend of pop culture references and eye-catching deco really shines trought this level

it's like devin's final form

gameplay looks fresh and the song is nothing short of a masterpiece

overall one of the most off the wall and creative projects i've seen in GD

2003devin is truly one of a kind

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
-/10
GAMEPLAY

A megacollab like this is once in a blue moon, LIMBO captures what it needs to capture, a dreamy, spacey, atmospheric visual adventure. Some things bring down this levels quality like lieb's part, not to say that it's bad it just doesn't feel spacey or hyper as other parts. This level also has a story that Mindcap made and, oh boy is it story. A level like this doesn't really need a story, even if the level HAS a non-corny story, it should be told by the visuals and the atmosphere . Moving onto more positive stuff i feel like this level had one of the best role-outs ever, Mindcap teased a level just for it to be a verification video, Mindcap really planed everything perfectly, this is also evident by "Collab level". the visuals are the best part, it takes on a design type style which is becoming more and more rare in extreme demons and it just so happens that this level does it perfectly, nothing more to say, probably the best megacollab OAT!

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sorry about this gang