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Junior Member

OFFLINE Last seen
4 months ago
Time spent online:
2 hours, 50 minutes

Filters

Difficulty
0100
Overall
77
Visuals
010
Gameplay
010

Reviews

Created Date
descending
-/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
7/10
GAMEPLAY

I have no idea how you can make ship gp timing based, but this sure did it.
I enjoy the pastel colors and unique designs.
The balancing could be better. The level gradually gets harder as it goes. with the last ball taking up a ton of the difficulty.

Pretty solid.

-/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
7/10
GAMEPLAY

Awakening Horse

It's rough around the edges and a tad first third heavy. Pretty fun and tests your dual skill, though it suffers from some weird alignment sometimes.

Can't say it aged gracefully, but it has a pretty nice vibe still.

-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY

VERY high cps with some cool looking spammy waves. Sadly a little bit inconsistent and I encountered a couple of bugs. Still very fun. It looks cool to play and pull off and it lives up to that.
Visually it's pretty consistent and well themed, but there's not too much to note about it.

-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY

Pretty unknown level that could get a little more love imo. Has a very nice vibe to the song and deco. Nothing amazing, but it's well put together with the exception of the ships being ridiculously hard(I died to the final straightfly 10 times oops).
Altogether it's a decent level, but there are some pretty visually impressive parts that stood out to me, silver and Lucas' parts to be exact.
More people should give it a shot if you're well above the skill level to beat this.

this is the realer Dismay

-/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
8/10
GAMEPLAY

This is so unapologetically random and I can't bring myself to dislike it over that. I have no idea what intrigued me enough about this enough to the point of beating it as my third extreme, but I don't regret it.
There's an argument for saying this level is a tad song carried and I might have to agree, but I still think it's a solid level apart from that. It shows some flashes of innovative and modern deco. Danzmen's logo effect especially stands out to me as pretty ahead of its time.
The gp is admittedly also a bit chokepoint heavy, but I enjoyed my time with it for sure.

Generally a very solid level, but I haven't heard many other people share that opinion.

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sorry about this gang