Junior Member
Same thing as super cycles but with 2.2 decoration. I dont think i have to review the gameplay here because its the exact same as super cycles.
For an ancient map pack memory demon, this has some pretty unique gameplay ideas, like the cube at about 50%. The negatives are the blind jumps and the mediocre decoration.
This might be one of the best glittershroom demons and one of the few good ones. If you decide to go for this, beware of the ball mazes, they take some time to learn.
This level is one of the classic nine circles demons, and let's just say, it's not giving the trend a nice look. The biggest problem with this level is it's balancing. The first cube is easy, the UFO right after is very hard and inconsistent, the ball suffers from the same problems, the cube after is free, the wave until 67% is the hardest part of the level BY FAR, 67-89 is somehow kinda fun, the transition at 89 is bugged, and the ending is free. My luck was also pretty bad, which contributed to my lack of enjoyment. Decoration-wise its not that interesting, at least it isnt ugly.
I really wanted to like this, but cant. The middle has some of the most awkward ufo and ship clicks in existence, like its so bad that it brings down the gameplay rating by 2. At least the rest is fine and the level looks great for 2.0
This is another one of those "how the fuck did i enjoy this" levels. The most glaring issue is the michigun inspired part which is like a poltergeist tier chokepoint. The decoration is the most 2.0 thing in existence
This is a 2.1 fanmade level, which already makes it pretty unique. The spider and black orbs can be a bit buggy but the hardest and the least fun part is somehow the last ship.
Jumper v2 HAVE FUN
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang