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OFFLINE Last seen
6 hours ago
Time spent online:
23 hours, 48 minutes

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Difficulty
0100
Overall
99
Visuals
010
Gameplay
010

Reviews

Created Date
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-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
-/10
GAMEPLAY

Hell ya the theming is awesome and the song goes hard. Ivashka's part goes so hard, like the dual wave and spider going through the skull is so cool.

Still not mythic tho legendary should suffice

-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
9/10
GAMEPLAY

Should have won the NCS contest. Not only is the deco fun and appealing but it is incredibly full of life and detail. The cartoony and vibrant style works incredibly well here. There are so many small things that show how much effort was put into this level. I also found it incredibly fun to play, I'd say that only Incinerator and I See Stars had better gp. So, this is the 10th best easy demon in my opinion

Also BreadKing I've seen you on here if you see this then know that imo you made the level's best part. Awesome job man, I'd like to see more from you.

-/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY

This level's gp and deco are both very good but I just can't give this level mythic. I wish more interesting things were done with the theme. I know Bli could have done so much more with the level if there was more time. If the actual level had as much effort put into it as the opening cinematic this level would be much better, instead of 4 backgrounds flashing in the background over (admittingly fun) gameplay.

-/100
DIFFICULTY
9/10
OVERALL
7/10
VISUALS
9/10
GAMEPLAY

The deco isn't too interesting but that is more than made up for by the gp. The concept of hidden paths is one of the coolest things I've ever seen, way cooler than those 3D levels that people hype up. I especially love the ship part where you have to click on the correct orbs to pass.

-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
9/10
GAMEPLAY

The theming and style is unique and something very rare for this game, and the gp is literal heat, though some transitions are very blind (which I excuse since it's a hard demon). I fluked this level from like 40 so you shouldn't ask me about gp. Honestly should have gotten legendary and nominated at GD Awards instead of stupid Out of This World

-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY

This is an incredibly experimental level, so obviously not everyone will like it. I think the deco of this level is the peak, and the style is something I want to see a lot more in the game, the more detailed and kind of choppy pixel style. The highlight of the deco were the animations, especially toward the end. Gameplay wise, the sync is immaculate and makes the level very enjoyable, but the part where you have to hold is not fun to play because hold sections finish very fast and give no warning, so you'll have to react very fast.

Also this is surely at least legendary how did it get featured? I'm adding this to my "RobTop Robberies" list. ID: 659602

-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
9/10
GAMEPLAY

When I first saw this I didn't like it that much but the level slowly grew on me. Djudjeito's representation of the abstract and surreal is a concept never seen before in Geometry Dash. The GP is not that fun to practice but playing it from 0 is a whole new experience. I really want to see more from this creator.

-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY

The last part was pretty janky gp wise upon release, but that's been fixed. But my god this level is beautiful, sometimes makes me want to cry

-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
9/10
GAMEPLAY

I'll be honest with you at first I thought this level would be an awful experience but I surprisingly had a very good time with it

-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
9/10
GAMEPLAY

I always loved Xender's levels and I think though this level derives a lot from those levels it still has it's own ideas and identity

Plus the gp is like really fun the best gp in the NCS gauntlets

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sorry about this gang