Junior Member
Hell ya the theming is awesome and the song goes hard. Ivashka's part goes so hard, like the dual wave and spider going through the skull is so cool.
Still not mythic tho legendary should suffice
Should have won the NCS contest. Not only is the deco fun and appealing but it is incredibly full of life and detail. The cartoony and vibrant style works incredibly well here. There are so many small things that show how much effort was put into this level. I also found it incredibly fun to play, I'd say that only Incinerator and I See Stars had better gp. So, this is the 10th best easy demon in my opinion
Also BreadKing I've seen you on here if you see this then know that imo you made the level's best part. Awesome job man, I'd like to see more from you.
This level's gp and deco are both very good but I just can't give this level mythic. I wish more interesting things were done with the theme. I know Bli could have done so much more with the level if there was more time. If the actual level had as much effort put into it as the opening cinematic this level would be much better, instead of 4 backgrounds flashing in the background over (admittingly fun) gameplay.
At first the level is kinda janky gp-wise but nothing too bad, but halfway through Serponge forgets that we were supposed to play the level
I know Colon really hates this level but it has some interesting ideas for the time it was made. GP however is a dumpster fire, but what could you expect from a 13 year old who wants to have some fun creating
I really like Kira's levels, even his mythics, but man if they put in as much effort for a solely passionate level as they do for their gauntlet contest entries said level would easily be one of the best levels ever made
You play this level and its peak and then you get the last 30% and it's still peak but a bit learny and then you get to the ship part of that last section and it just ruins the entire level cuz it's at the end and because there are multiple paths and because you can't see anything because the block design is the same color as the background. Otherwise it would have gotten a 9 or even 10/10
The deco isn't too interesting but that is more than made up for by the gp. The concept of hidden paths is one of the coolest things I've ever seen, way cooler than those 3D levels that people hype up. I especially love the ship part where you have to click on the correct orbs to pass.
The theming and style is unique and something very rare for this game, and the gp is literal heat, though some transitions are very blind (which I excuse since it's a hard demon). I fluked this level from like 40 so you shouldn't ask me about gp. Honestly should have gotten legendary and nominated at GD Awards instead of stupid Out of This World
This is an incredibly experimental level, so obviously not everyone will like it. I think the deco of this level is the peak, and the style is something I want to see a lot more in the game, the more detailed and kind of choppy pixel style. The highlight of the deco were the animations, especially toward the end. Gameplay wise, the sync is immaculate and makes the level very enjoyable, but the part where you have to hold is not fun to play because hold sections finish very fast and give no warning, so you'll have to react very fast.
Also this is surely at least legendary how did it get featured? I'm adding this to my "RobTop Robberies" list. ID: 659602
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sorry about this gang