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OFFLINE Last seen
3 months ago
Time spent online:
56 minutes

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Difficulty
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Overall
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Reviews

Created Date
descending
15/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

The gauntlet contests have always been a bit of a wash for me, creating a myriad of levels that oscillate between pretty good (Subdivision Zone), boring (Slasher), and deplorable (Bussin). But every once in a while, a team submits something that stops me in my tracks. PLANET X is truly a diamond in the rough, one of the most thrilling, disorienting, relentless, and captivating levels I think is in the game.

What's even more wonderful is that it scored so highly in the gauntlet! It's not often that you see such incredible work shoved in the faces of hundreds of thousands of players rather than into obscurity. This level is also a megacollab between a few timely titans of the GD creating sphere, which makes this level's quality even more miraculous.

Just like the coveted celestial body it's named after, PLANET X is a truly an anomaly!

30/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

As someone who has played Geometry Dash for the majority of their lifetime, I can say that there is truly no level in this game like WELL RESTED. This level is so entrancing that I can show any of my friends this level, and every single one of them will be transfixed for its entire 7-minute runtime. The journey cometface takes us on throughout this level is completely unmatched - it is, in my eyes, the crown jewel of the neodesign style, and potentially the best level 2.1 had to offer.

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sorry about this gang