Junior Member
The visuals fall off a lot in the last ufo part which also feels like it drags on. I like that small section with the spider and wave clicks, but the rest of the level is just good (not greatm though, it feels like it could've done more)
I personally think this level got legendary for its great gameplay in combination with its simple yet great visuals.
The gameplay is suprisingly very fun for a level like this and it flows quite well while having great sync.
I'm glad that the gameplay is being taken more and more into consideration for the rating of levels.
This is a claustophoic level with great atmosphere and theme. I believe it was made originally to prove that hard gameplay doesn't always equal fast gameplay, which it succeeds on doing.
Zobros' best. For 1.9, this level is simply fantastic.
This is a great level and a great use of sampling. The main theme of the level is, of course, a radio. Radios usually play songs that aren't made by them, and I think this level using sampling suits that.
Now, the sampling is done really well. If you didn't know that it samples levels you would probably think that it just references levels, like Viprin said, because everything just fits the song.
Now, the gameplay is really good, and had no problems with it, and has great sync. I loved that robot part with "blind" orbs that are marked by indicators
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sorry about this gang