Banned
We need more weeb representation in this game
Sakupen Egg is the second hardest level I’ve verified. It was recommended to me by my mentor, the #1 player in the world Trick
From what I understand this is a nerfed version of Sakupen Hell idk
0-6% is an easy cube part that’s similar to Sakupen Hell’s first cube part
6-7% is a fast mini wave similar to the one in Deadlocked
7-12% is a fast ball part that requires some precise taps but is nothing fancy
12-24% is the first hard part of the level - a wave part with a fake at 21% and a mini portal in the middle. Practice this part a ton as it’s the first major choke point
24-26% is a weird cube part but it’s free I guess
26-32% is a tight mini wave part - this parts not as bad as the first wave but still hard
32-41% is a tight UFO part that requires some precise orb timings - I died here so many times 😢
41-61% is probably the hardest part of the level - a tight ship section. The first half is upside down and requires precise ship control as you have to straightfly at one point. 50-61% is an easy mini ship part where you can hold into a moving ceiling but don’t let the moving objects fool you
61-66% is a janky UFO part - you can just tap on the indicators here and don’t worry about the dual portal
66-74% is an unorthodox wave part so practice it a ton. It’s not as bad as it looks as gravity pads / portals make some parts auto.
74-78% is the last hard part - a ship where you have to time some orbs
78-83% is an easy cube part but practice it so you don’t trip up
83-88% is a quick succession of ship and UFO parts but it’s easy
88-95% is the final part - you have some precise robot timings and then an easy ship part.
95-100% is the auto endscreen
Overall this level is fun I guess, definitely more enjoyable than Future Funk and my current hardest verification HeLL
HeLL was recommended to me by my mentor and the #1 player in the world Trick
From what I’ve heard, this is the final level in the Demon Gauntlet idk
0-12% is a short cube section. It has one difficult jump, a triple spike jump. If you die to it, you get a shoutout to Michigun. It’s possible to get the Michi text while surviving which is funny
12-21% is the hardest part of the level - an extremely tight wave section with no room for error. One slip up here and you’re dead. It took me a full stream of practice to get consistent at this, it’s literally silent
21-25% is a precise ship control part where you have to tap an orb and then straightfly through a tight corridor back to back. This part killed all my good runs
26-29% is a spam UFO part - you have to tap fast but not too fast
29-30% is a spam wave part - here you can just tap as fast as possible, makes it an easy transition from the UFO
30-39% is the second hardest part of the level - you have a very tight ship control section with normal and mini ship parts - you have to tap a green orb and then straightfly through a 1 block gap which is brutal
39-52% is an easy mini cube part - just make sure you practice it a bunch so you don’t choke.
52-61% is an easy ball part - just practice it so you don’t flip gravity at the wrong time
61-66% is an easy robot part - tap the first orb late here to get an easy user coin
66-70% is another spam UFO part - tap as early as you think you need to to pass this
70-74% is a fast wave part - it’s much easier than the first wave but still chokeable
74-80% is an easy cube part
80-96% is a very nerve wracking ship part - you have to straightfly through several tight corridors that give you little room for error. This part is kind of like an easier version of the Lit Fuse ship part imo. Interestingly Serponge put 2/3 user coins in this part that are both just easy ship control.
96-100% has two triple spike jumps - the first can kill you, the second has a pink orb that makes it easy
This is the hardest level I’ve ever verified and it’s all thanks to my mentor Trick for inspiring me throughout the learning process. I’ll make you proud and beat Future Funk soon!
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sorry about this gang