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OFFLINE Last seen
3 days ago
Time spent online:
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Difficulty
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Overall
44
Visuals
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Gameplay
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Reviews

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-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

i'm sorry for zoink, i really am, and i do still hope this will eventually be rated as i don't want the effort that was put into verifying this level to go to waste, but damn this level just misses the mark so bad. thinking space had charm and personality, it experimented a lot and looked very amateurish at times, but it wasn't afraid to try and there is no way you could call it "bland" or "boring". that's the problem with this level, its really bland. it doesn't try to experiment like the original did, it doesn't try to enhance the weird structures of the ts1. instead it throws it all away and goes for a polished design look. i can appreaciate good design, and this level has its moments, but this approach just doesn't work when trying to remake a level as "out there" as Thinking Space.

-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

krmal's worst level. i think every other level of his has some type of charm, even his joke levels, this is the only level i would say is truly uninteresting. this level has no reason, no excuse to use 1.0-like decoration. the pulses give a bit of life to what would otherwise be a really bland and unchanging level, but on some structures they just don't work at all and look really ugly. a rare miss from krmal in my opinion.

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sorry about this gang