You know what? In spite of all the circumstances working against it, this is actually solid! A nice introduction to this stupid cube game we all probably care a bit too much about. The idea of switching gamemodes and timing hard jumps is given to the player at a nice and steady pace without bombarding them with difficulty and the intensity curve is basically perfect in my eyes. It obviously leaves a bit to be desired in the visual department, but I can excuse that given the fact it was LITERALLY the first level ever made.
It's a good introduction level. The level feels a bit empty, although to be fair there wasn't much to add back in 1.0
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sorry about this gang