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Difficulty-/100
Overall-/10
Gameplay-/10
Visuals-/10

Reviews

Created Date
descending
avatar
3 months ago
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
1/10
OVERALL
1/10
VISUALS
-/10
GAMEPLAY

raging case of explosive slayerrhea

avatar
7 months ago
-/100
DIFFICULTY
0/10
OVERALL
0/10
VISUALS
0/10
GAMEPLAY

I’m feeling a little bad about this one because this creator gave a real big effort here but this is possibly the worst level I’ve ever played. The gameplay is nightmarishly janky at best and game-quittingly bad at worst. The decoration I want to like but it uses far too many objects and has a lot of instances of interfering with the gameplay. If that was the end of it, it wouldn’t be so bad.

But then the cave part arrives. This cave part is simply the worst part in any level I have ever laid eyes on. The gameplay is viciously disjointed and there is the problem of the full screen black flashing “effect” that always happens to occur RIGHT before every hard timing in the part, including and especially this one red orb which is just despicable. Not only that but it is pain to look at and could very easily set off an epileptic attack for seemingly no reason. It doesn’t even try to add anything to the level it just sucks any fun out by making an already bad part even worse. My patience for this level has unfortunately run dry, as I can see an actually good level buried underneath here, but the things that make it bad so totally eclipse the good stuff that I can’t give it anything higher than a 0/10. If the creator happens to read this, I strongly urge you to get some competent playtesters next time, try some optimization so I can actually run the cool stuff without dropping to 40fps, and for heavens sakes don’t put black flashes in.

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Info

All3
Reviews Only2
Ratings Only1
ID
100158054
TitleMeeting With Diana
CreatorYellowAnimator

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sorry about this gang