Really love this level, wish it was more fair in some parts. After learning it it's really good (I don't recommend taking the coins, they are hard)
Hugely conflicted on this one. I like what it wants to be which is an all-out 2.2 feature showcase in a difficulty range where the added difficulty the features provide feels justified. On the other hand, why do some sections, especially in the drop, have the most abysmal gameplay ever.
an early 2.2 classic. absolutely robbed of legendary in my eyes
Looks beautiful, especially considering the style of deco it uses. Goes all out with 2.2 features, wonderful experience.
Manages to go just far enough when it comes to visuals. The usage of 2.2 mechanics like the middle ground and vertical gameplay are used in such a creative way, too. This level also boasts a really climatic ending.
As for the gameplay it's pretty damn fun. There are definitely some chokepoints that were extremely frustrating like in one of the timings in the ball part of the teleportal spaceship segment as well as ufo part in the climax, but it wasn't to an absolute extreme extent.
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sorry about this gang