Average Ratings

Difficulty-/100
Overall6.41/10
Gameplay6.00/10
Visuals6.12/10

Log in to submit a review

Reviews

Created Date
descending
avatar
7 months ago
-/100
DIFFICULTY
6/10
OVERALL
7/10
VISUALS
6/10
GAMEPLAY

Rupture was my second ever Insane Demon, which I beat at the very end of 2022 (literally—it was the 31st of December). Despite it being hack-verified, it holds up as a more skill-based level with some memory cube segments in between. It's definitely one of the better levels inspired by Superopi's level Toxic Sewers, but it still has its flaws. For one, the transitions, especially in the pre-drop, are pretty scuffed, and it took me quite a while to get acquainted with them, but at least I was able to get them consistent in spite of their oddity. There's also the problem with its balancing, with it being very prominently end-heavy, which lead to my notably terrible luck with the level (i.e. 14 deaths past 80%, including a heart-breaking fail at 94%), though I will say that at least it isn't ridiculously front-heavy like, say, Sheol Death, which I am currently working on completing. Visually, this level is basically on par with other levels made at the end of 1.9, but it works very well as a remake, since it feels both similar to Toxic Sewers and like its own unique level. The execution quality is spotty, but if you're not entirely picky and have a good mastery of your nerves, it is somewhat of a fun level to play.

Enjoyment rating: 4/10 -- Got very unlucky (as stated above)

avatar
7 months ago
-/100
DIFFICULTY
8/10
OVERALL
7/10
VISUALS
9/10
GAMEPLAY

A surprisingly well aged 1.9 demon, even though this level was hacked the game play is still very fun (for me at least, I've seen that opinions on this levels gp are quite divisive), and the decoration still holds up well, and while the level may have a couple flaws such as the 50% ball transition being really annoying, id still recommend it to someone looking for a ship based first insane demon.

avatar
7 months ago
27/100
DIFFICULTY
5/10
OVERALL
6/10
VISUALS
3/10
GAMEPLAY

For its time this level is generally considered decent visually, and I can agree on that, and I even find some parts visually to be nice to look at. However, gameplay wise, it can have certain parts that are a pain to play. The entire predrop is garbage meanwhile the drop is very fun. If this level was more balanced out and just had a more consistent predrop, this level would be a very fun level overall.

31-33 of 33
10results per page
Hyperbolus is not affiliated with RobTopGames AB or Geometry Dash
Hyperbolus © 2025
Connected via
Alakazam

GDPR Cookie Consent

Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.

Strictly necessary
Analytics and performance
Advertising personalization

sorry about this gang