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Overview

Difficulty-/100
Overall7.25/10
Gameplay-/10
Visuals8.40/10

Reviews

Created Date
descending
avatar
2 months ago
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

AudieoVisual, like a lot of popular 2.1 creators, has been on an even more incredible run in the new update. His style is generally defined by a lot of bright and colorful glow with often more simple design and structuring, and despite thinking that the addition of shaders and particles to the mix wouldn't pan out very well that's certainly proven to not be the case. Caraspace is a great remake of Audieo's first level, Turtle Smack, and is a very good case for this sort of reimagining, certainly better than Bli's Magic Travel. Caraspace is arguably a little too literal of a remake, with almost boringly 1:1 improvements and keeping a lot of aspects that actually held Turtle Smack back, like the sudden white backgrounds towards the beginning. The circular part around the midpoint of Caraspace is obviously phenomenally executed, and seeing that sort of part fully realized over the haphazard original attempt is cute, but that sort of ingenuity is somewhat lacking in the new things Caraspace brings to the table.

However, what I feel is a vastly underdiscussed aspect of Caraspace is actually how it ties in with many of AudieoVisual's older levels, not just his first. The sort of vibrant rainbow glow style that put Audieo on the map is gradually giving way to what we've been getting lately with more effect-based levels like Limeade and even Back on Dash. As such, Caraspace feels like a heartfelt farewell to the levels like On And On that served as landmarks for Audieo's evolving yet persistent style, and for that (in large combination with a really sweet ending) Caraspace is certainly up there with his best.

avatar
4 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

this level actually feels so much better when you play it. really liked the first half - especially the first part of the drop, liked how the wave gp captures the adventurous vibe of the song. overall just a good one from audieo

avatar
5 months ago
-/100
DIFFICULTY
6/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Pretty good. I love how much it feels unabashedly early 2.2 the same way levels like Temple of Destiny feel unabashedly early 2.1. I think part of the reason why is the song choice, but I also think some of these set pieces also lend themselves to this vibe.

avatar
5 months ago
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
-/10
GAMEPLAY
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Info

All13
Reviews Only5
Ratings Only8
ID
109922329
TitleCARASPACE
CreatorAudieoVisual

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