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Difficulty-/100
Overall-/10
Gameplay-/10
Visuals-/10

Reviews

Created Date
descending
avatar
last month
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
-/10
GAMEPLAY

How have I never seen this level before.

DREAMS TAKE OVER is beautiful, in every sense of the word. It feels like everything in wokecat's creating career had led up to the making of this level and WOW is it good. This level is a journey through the mind, starting out from reality as a dreamworld envelops you in its warm embrace. The beautiful city part at the beginning had me completely fooled for what this level was going to be like. I thought it was going to be similar to Metropolis in a way (maybe not the best comparison but it works). You journey through an extremely pretty city landscape under the clouds as you surf through these super glowy and pretty blocks. The level starts ramping up in intensity slightly as the world starts getting enveloped in light, the city has a huge beam in the background and light breaks through the clouds to visit you. As you make your way through, a bright flashy cloud reaches out from below you and surrounds you.

And before you know it, you let the DREAMS TAKE OVER.

I don't think I can put into words how much my jaw dropped when I saw this part for the first time. Everything about this part hit me like a truck, the burst of colors, the blur, all the moving objects, the shake, it all combines into this beautiful burst of energy as you're now surfing through your dreams. I don't think I can put into words how much I love this part, all I can say is I think it might be the most beautiful part in all of Geometry Dash.

The level continues on with a super colorful sync based part, where you travel across these colorful block structures as you pass radio antennas in the background. It's much simpler and feels like you've grounded yourself in reality once more, not as much as the beginning though. There's still a dream-esque feeling to this part, I'm not sure what causes it per se but I still feel it when I watch this part. It then hits you with a blinding white as you slowly transition back into the dream, flashy colors and glow all over the screen, flashes of white pass you and makes you feel like you're entering some sort of heaven. A black spiral eminates in the background as it circles the dreams all around you, constantly moving. If you look closely, you actually notice that it's the same part from before! It uses the same colorful blocks and a similar gameplay style as before, but now it's like the dreams took over this part as you surf through a mind clear of any negative thoughts so whatever. It's beautiful in a way, and I absolutely love it. It then ends with you hitting a fake spike wall as shards fly across the screen with the end screens slowly revealing itself from the bottom.

DREAMS TAKE OVER is an absolute masterpiece and shows what really can be done within this update. Every detail within this level feels perfectly placed and creates an adventure through a dream realm that envelops you at every possible opportunity. This really feels like wokecat's magnum opus and I am ABSOLUTELY here for it. I can't speak on the gameplay because it's sadly too difficult of a level for me, but the experience I got watching this I don't think will ever be challenged.

avatar
5 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
65/100
DIFFICULTY
3/10
OVERALL
8/10
VISUALS
1/10
GAMEPLAY

Rare ryli miss, this level delivers on the visual front really well but unfortunately the gameplay is very not good. I did not follow through with beating simply because it frustrated me to not end. The predrop is visually fantastic, and it feels like a break from the rest, at least for the first half of the predrop. My complaints start at the spider which just feels a little bit buggy (at least on the pre updated version of the level). The swing copter also had me a little bit frustrated but that is just a personal gripe due to my distaste for the gamemode. The drop is where my issues escalate with the level. The level goes from not that click intensive gameplay to really click intensive right after the ship part and that is really off putting, besides I found the part really inconsistent which annoyed me. The rest of the level follows a similar pattern of pretty high cps gameplay that does not work very well. I wanted to like this level so much because it looks fantastic but I genuinely cannot.

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All4
Reviews Only2
Ratings Only2
ID
110194902
TitleDREAMS TAKE OVER
Creatorwokecat

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