Disappointing result for what couldve been an interesting metroidvania, the fact that the level breaks entirely on mobile if you forget to hit the bugfix is already annoying enough but the progression is also shallow and the overabundance of checkpoints remove any sort of tension while exploring. The bossfights in this level arent any more interesting either, either communicating their attacks poorly or posing no real threat at all. At least the hidden coin routes arent too bad and make for some mild entertainment
An insane platformer adventure that fits extremely well with Geometry Dash 2.2 update. The pixel art use was really well implemented with the levels theme, and the metroidvania gameplay where you get upgrades to help yourself to defeat bosses and escape this cave. Its pretty cool to explore the entire map with the help of the map (lol) and discover all the areas, because you might don’t know this, but there are alternative areas to explore that you may want try to find in order to trully 100% this level.
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sorry about this gang