oGo is an awesome level. It's packed with nature themed art, mostly using a cel-shaded style that gives it a nice, vibrant look. The level feels very dynamic, with a mix of smooth and snappy movements that enhance immersion.
The gameplay is incredible. It perfectly synced with the song, making most inputs incredibly satisfying to click. The drop is very energetic and many of the input feel exciting to anticipate.
The level is fairly balanced, there are a few chokepoints such as the red orb timing at 16%. The first part of the drop is slightly harder than the rest, the dual section after the mini wave can feel a bit setup dependent, but it’s manageable. Be careful with the ending though, it’s deceptively hard (I died there 15 times ahaha)
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sorry about this gang