(Completed in 2/12/25)
I really wanted to like this level more than I did, but this is easily the weakest of Arclia's megacollabs for how it plays. Not just because it's hard, but because it plays like an inconsistent mess, especially at the second half. Kazey's part has laughable skips, the robot at 68% is impossible to see, and wiktord's part at the end felt like RNG. What makes them more unfun is how stupid some of the hitboxes were, and that a lot of them are just really hard to see and led to some serious chokepoints.
Thankfully what does prevent it from being worse than it is was how the first half remained fun to play. Still has its inconsistencies but most of the time they were a blast to play once you do get a good grip with them (aside from Knots' spider spam). Huge shoutout to Bli and aquarware for having the most fun parts, because this level is basically what happens when you do make Astralith a Hard Demon. It ultimately led to a frustrating level that feels unfair to play with all the hitbox problems it has, no matter if the level still looks really good.
Total Attempts: 525
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sorry about this gang