A level with some really neat, unorthodox gameplay, which is unfortunately held back a tad bit from the thematic inconsistency that's a characteristic of most megacollabs. Pueeds' cube and stcubing's UFO are by far the best parts of the level, and I'd love to see a level entirely themed like either of the two. In this level, they feel like diamonds in the rough. As well as that, the level suffers from poor difficulty balancing, most evident in Flash's part, which is quite tough for the very final part in the level.
When I first went to view The Square, I was immediately surprised to see that it was a collab with creators like Pueeds and Flash, 2 incredible and very creative creators. This was surprising to me, coming from a creator who I knew from one 1.6 level that didn’t really stick with me. The Square was created as a result of an Australian meetup by a bunch of different GD players, which I think is super cool! It isn’t a very serious level, but it gives the feeling that the creators had a ton of fun building it in that short time span, so I can appreciate it for what it is.
The level starts off with Pueeds, who made a super intriguing part that gives a modern take on older levels. It remakes the default blocks in a simple way, and I absolutely love the splash of colors that Pueeds did. After the strong first impression, the level quickly moves into 2 parts by stcubing. While stcubing is a good creator, his parts here feel very rushed, understandably so. As a result, the decoration doesn’t do much to stand out, and it feels a bit off with how bright everything is. However, stcubing absolutely killed it on the gameplay, resulting in one of the most fun parts. After that is a part by multiple different creators, and it kind of shows. While I like aspects of the part like the background and falling stars, as well as the gameplay, the part feels pretty disconnected. All of the ground spikes and block designs feel very plopped in at the last second, and they look off compared to everything else as a result.
Thankfully, things ramp up quickly in the second half of the level. it moves into Flash’s first part, which is probably my favorite in the level. While it looks odd, Flash is extremely talented at making really unconventional designs, and combined with the super fun gameplay results in my favorite part in the level. It’s immediately followed by my least favorite part, as I’m not a big fan of Whata’s lacking designs with the super desaturated colors. It’s a very short part though, which finally gets us to the last part of the level, Flash’s second part. While this part feels a bit rushed like a lot of the level, Flash’s creativity still shines brightly here, with a part reminding me a lot of their level Crop Circles.
Overall, I enjoy this level. I don’t normally review levels part by part, but every part in The Square is wildly varied from the last, resulting in an odd but neat level with a some creative parts and a ton of energy. On top of that, the level is super fun to play. Even if the quality is a bit all over the place, you can tell that everyone had a ton of fun making it, so I agree with the Featured Rating given.
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sorry about this gang