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Overview

Difficulty-/100
Overall8.20/10
Gameplay-/10
Visuals-/10

Reviews

Created Date
descending
avatar
3 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

It’s probably the most epic and powerful jshadow of them all. The gameplay in the third act of the level is easily some of the coolest and most fun to pull off out of any of his levels, and even though it uses pixel blocks, it is something he has mastered, as he manages to make both the foreground and background look impeccable with them.

The bossfights allow the player to feel great as well…The Oath Seeker and final boss are some of the coolest bossfights in GD, and the final boss of the level is what I’d say is the most fun bossfight in ALL of GD. He also blows up the moon! WTF!! The world building that thejshadow (and moistenedegg) have been doing with this series of levels is fantastic.

The optimization is a pretty big issue sadly, as it’s one of the only levels in the game that actively makes my phone lag…(only during the final bossfight.) and it overheats it pretty badly throughout the entire thing. (With every optimization setting enabled). Though, I don’t care that much, so the level isn’t losing any points from it. Aside from that, I love the direction of story this level sets up, and I can't wait to see how this is followed up on!

avatar
3 months ago
-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY
avatar
6 months ago
60/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY

Este nivel es una versión no tan buena de TOTW básicamente, lo único q supera de este ultimo son los jefes, sobre todo el ultimo es fuego puro.

Ya de ahí, es un nivel sobresaliente y poco mas. Le tengo la vara alta a JShadow a este punto.

avatar
6 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Imagine a world in which a level of this scope and ingenuity was designed with an entirely unique artstyle befitting the quality of the playing experience. The lightning segment and final boss are some of the best designed platformer gameplay that currently exists--they make you feel fuckin awesome as a player, despite not really being very difficult or even unreadable--and if it weren't for the somewhat tedious trek through the castle I might be inclined to call it the most fun platformer in its difficulty range. Imagine a world in which it was the most beautiful and fantastical platformer in its difficulty range, too.

This is a world in which thejshadow and MoistenedEgg are much too powerful.

avatar
7 months ago
-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY
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Info

All6
Reviews Only3
Ratings Only3
ID
114530802
TitleThe Menhir
Creatorthejshadow

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