Average Ratings

Difficulty-/100
Overall-/10
Gameplay-/10
Visuals-/10

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Reviews

Created Date
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7 months ago
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

JamAttack’s most recent creator contest has seen a ton of high effort entries, and The Gem Factory is no exception to that. The main rule of the contest is that it’s supposed to be in a similar style to JamAttack’s levels, and while The Gem Factory does this, it loses a bit of the JamAttack charm in the process. Generally, the designs are pretty good in this level. It’s not nearly as polished as JamAttack’s levels are, but that’s to be expected. My main issue with The Gem Factory is due to the theming and song representation. The factory theming in this level isn’t bad, but it feels pretty basic. There isn’t much more to the theme than just “factory” which is a bit of a let down considering JamAttack has made a factory based level before, but with the additional gimmick of it being full of jam. On top of this, I think that the song choice brings down The Gem Factory a ton.

For some reason, Luminous chose to use the elevator song from RobTop’s platformer level The Sewer, a consistently intense song used to portray a chaotic escape scene of sorts. It isn’t a song very fit for a classic level, as the repetitive nature and lack of changing intensities limits the creator's ability on progression a ton. I still admire that they attempted to have different segments you run through, but they don’t change up enough to stand out from each other. Overall, The Gem Factory was a level that I believe was a bit too ambitious for the creator. Luminous did a good job at creating a theme, but the lack of variety and a poor song choice brings it down quite a bit. I still think it could receive a Star Rating, but I hope Luminous learns from this advice and puts more consideration into these things in the future, as they have a lot of potential.

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sorry about this gang