Looking at CabeGMD’s account, they seem to be relatively new to creating. For how little they’ve made, Lost in Time is a really good showing of their potential. They have a pretty simple and somewhat outdated approach to block design, but the approach works due to the nature of their style. Some parts need more work than others, like the second parts bright and distracting white outlines, but other parts blend in nicer. Lost in Time is highly background focused, letting the player take in what they’re seeing in the distance. While they’re still pretty unpolished, they’re executed stronger than any other elements in my opinion, so I like seeing what they have going on for them. There is one exception to all of what I’ve been saying so far though, which is the part at 0:38. Out of nowhere, Lost in Time starts to look amazing! You can still tell that it’s a little bit amateur, but the train and mountains in the background look fantastic, and I think the unique cluster of blocks for block design works extremely well with the part given. At the drop, the blocks take another step back, but the background is extremely detailed now. It’s super cool, but the extreme amount of detail does contrast pretty heavily from everything else in the level, which brings it down a bit. Overall, I think that CabeGMD is a creator with a lot of potential. While they still have to work on their polishing skills, the train part makes me really excited for their future, and I think this level could potentially earn a Star Rating despite it only being their second level.
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sorry about this gang