Average Ratings

Difficulty18.70/100
Overall5.26/10
Gameplay5.68/10
Visuals8.00/10

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Reviews

Created Date
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avatar
7 months ago
17/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY

SHIVER ME TIMBERS

avatar
7 months ago
-/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
5/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I do not like this level's blind buffer reliant gameplay style. pirate theming is cool but nowhere near as cool as something like black flag. song is cool, teminite should keep making silly pirate stuff

avatar
7 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
5/10
GAMEPLAY

Another 20 trillion dollars to Pirate Themed Easy Demons

avatar
7 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Can the technically proficient GD creators please stop making levels like these? I can live and let live to an extent, but when this abysmal dreck is promoted front and center as THE EVENT LEVEL, I get a bit peeved. This level has NO GAMEPLAY! Well, there's a bit at the predrop, I guess, but the rest is a series of disconnected clicks that merely pretends to be gameplay. And even then, it doesn't work! There are so many places where you just die for no reason! We need a Geometry Dash Frankfurt School to weed out garbage like this. KILL THE FEDS

avatar
7 months ago
49/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
7/10
GAMEPLAY

First off, this is a very visually impressive level. The deco looks great, and the storytelling is pretty great, too: you start the level in like a tavern or something, and then you go out to a ship and set sail to the ocean and then all the action happens. It's pretty cool.

As for the gameplay, it's fun, for the most part. Some parts are a little buggy, but it's pretty enjoyable. The only thing I don't like all that much is the really long cutscene right before the drop; it just immediately destroys your engagement with the gameplay, which makes it a little less fun. Maybe it'd have been better if there was a minigame there instead where you have to, like, click in a certain pattern to keep the cannonball in the air or something? I know that probably wouldn't be in keeping with the laws of physics, but that doesn't really matter. There just ought to have been at least something for the player to do during the cutscene. Other than that, I like the gameplay.

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sorry about this gang