more like a 7.5. gameplay isn't great, but the level is easy enough where i didn't really mind going through it too much. i think the checkpoint gimmick could have been used a little better, its like the gameplay was just made as an afterthought. however, i still think this level has enough charm and personality that makes it worth going through it, the music choice is perfect too. so yea, not super fun, but still more interesting and entertaining than 99% of what the featured section offers. its also probably my favourite of all the space gauntlet entries. pretty cool!
this looks visually stunning however the gp is not it. It feels like an afterthought, it has absolutely no depth to it and the structures are also ugly.
The checkpoints are a good addition bc I wouldn’t ever want to play this again if I died to boring wave navigation with awful transitions. I guess the first part was pretty cool but the gp after that is awful.
would’ve been better if it was auto im ngl
How did you manage to learn putting check-point mechanic into a Classic GD level, yet still failed to interest me to actually beat it? How can you be this bad at making a gameplay?
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sorry about this gang