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Difficulty-/100
Overall6.22/10
Gameplay-/10
Visuals-/10

Reviews

Created Date
descending
avatar
2 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Starts off really strong, ends really weak. I wish they had more time because some aspects of this are really gnarly : (

avatar
6 months ago
-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY

The ideas in this level are very interesting, but honestly... I think there's a lot left to be desired with this one. Like the level is good. Pretty straight to the point gameplay, pretty solid deco, although I feel as if this level could use something that can make it feel a bit more engaging.

avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
35/100
DIFFICULTY
6/10
OVERALL
5/10
VISUALS
8/10
GAMEPLAY

Redshift by Arb & Grax is an entry level for Space Gauntlet Contest released at the last moment of it, made in around 10 days but with an interesting look and gameplay so counting this as a point, level quality is just linked to this.

About gameplay, this one has a decent, sightreadable and lineal gameplay! Lineal except for a part where you use two swing copters, which is a part i really stand out more than others because of this idea. Not being something unique but inside all the entries i've seen, i haven't seen this till this level.

Visually i find it amazing, some parts might be carried about particles/effects and others by designs, but i personally do not find this whole level consistent at all in visual aspects. Where some parts you can see more particles or effects, there's less designs or details, it could have be better considering this was made in around 10 days. And where some other parts are being carried by designs, it might feel empty about particles or effects.

Not every part is subject to this but where i most consider this is in the last section, last part feels really empty as even the endscreen feels so simple compared to what the level looked like, but overall Arb and Grax made a really great and interesting level for being used only 10 around days on it. Which surprises me a lot, has way better quality than more other entries in gameplay. But i feel it lacks of structures/arts or something else more in some points to avoid feeling it empty.

I would not place this one inside the top 20, but it's really close to it. Wonderful level tho! ❤

avatar
6 months ago
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

It’s much better than BER ZER KER, yet I definitely feel like this level is carried by Arb’s work, especially since a lot of Grax’s grand setpieces get in the way of the flow of the level more than anything. Still, an improvement is an improvement, and I hope Grax can pick up the slack in future levels. It might just be creator contest pressure that’s the cause for this dip in quality.

avatar
7 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Extremely unbalanced in visual quality. Arb's parts look very cool

avatar
7 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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Info

All10
Reviews Only5
Ratings Only5
ID
116285935
TitleRedshift
CreatorArb

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