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Overview

Difficulty-/100
Overall7.23/10
Gameplay8.00/10
Visuals-/10

Reviews

Created Date
descending
avatar
2 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Classic-looking levels have always been a favorite of mine, and I love to see how the creators of these types of levels use their own touch to make each level unique, either with new features thanks to the 2.2 update, among other things. That's exactly why "Adrenaline Rush" is one of my favorite levels so far.

As soon as I enter the level I can see the inspirations and creators that portray the atmosphere that Gonixel wanted to deliver with this level, I notice a strong inspiration from creators like Danzmen, RadiationV2 and more creators with this unique style. This level has a much more classic decoration than usual, with quite simple designs and somewhat basic effects for this era of GD decoration. However, every detail in this level is presented in a very clean and cohesive way in terms of atmosphere, which I think is something to admire.

The intensity that Adrenaline Rush possesses, is very energetic and hectic, which relates perfectly to the song that this level uses. The pulsing pulses and visual effects are clear supports for the level to maintain a constant intensity throughout itself. It's amazing how there are no super noticeable inconsistencies in terms of decoration, only the only point to improve for me, are the camera movements, a feature of the editor of the 2.2 update that is quite difficult to use cleanly, and transitions that has this level are an example of this, I recommend a smoother movements and let you see more of the gameplay, as the transitions can become a bit abrupt leaving little reaction time between parts.

Speaking of gameplay, this one is quite fun and original, with modern gimmicks that (paradoxically) are used in a way that maintains the classic format that delivers the overall atmosphere of Adrenaline Rush. However I noticed a little inconsistency in terms of difficulty, it's not too much of a problem since it's just a matter of practicing a few times some parts, however I recommend a little more balancing/playtesting in the next Gonixel projects.

Overall, Adrenaline Rush is a level that I definitely recommend playing. One of Gonixel's best levels that definitely deserves the Epic rating.

avatar
2 months ago
15/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY

(Completed in 8/5/25)

Definitely one of the better uses of camera movements when it comes to these sort of levels. It's very sporadic with it, but not in a way that makes it too distracting, as is also sort of aids the fast-paced nature of this level's gameplay. It's happy to still see these Taman/Alkali levels being created these days as they do emit a lot of charm for how simple their approaches are. This one was a pretty fun one too, though I could've gotten a better experience with it other than beating it one attempt from 0% after figuring out the level on practice. That 82% jump could've been better indicated.

Total Attempts: 91

avatar
3 months ago
-/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY

This was my introduction to Gonixel as a creator and Adrenaline Rush did NOT disappoint, not even as a weekly demon. I'm really happy that RobTop is starting to rate more "oldschool" levels like this that exactly feel like Geometry Dash. And man the gameplay was extremely fun to play after practice. Sometimes i get myself to replay this once in a while just for how fun the gp is and it has heavily inspired how i build gameplay nowadays too! I'm just impressed that it didn't get legendary like GGEZ because it honestly deserved it and most mods sent the level for that rating as well. RobTop wake up!!!!!

avatar
3 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This was the first Gonixel level I played and oh my god it was an incredible feeling

avatar
4 months ago
-/100
DIFFICULTY
8/10
OVERALL
4/10
VISUALS
10/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
18/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY

It's kind of like TamaN and kind of like Alkali, but I really like what this level is trying to achieve. The gameplay is super fluid (and imo really fun), and the movements really add to it. The designs are super polished and really enjoyable to see throughout the level and really remind me of what TamaN lacked. Good color schemes, more depth in designs, stuff like that. The coin paths are simple, but they are a nice diverge from the main path of the level. Really the main thing that bothers me about this level is the camera controls as some jerk you around a little, but I don't think they take too much away from the experience. I really enjoyed playing this both before it got rated and as weekly, and it's a nice conclusion to Gonixel's Rush series. I hope to see greater stuff from him soon.

avatar
5 months ago
25/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
7/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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All14
Reviews Only5
Ratings Only9
ID
116591597
TitleAdrenaline Rush
CreatorGonixel

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