it’s got interesting visuals throughout with the almost “fiery” colour scheme. gameplay is a bit awkward in some parts
Always nice to see a new, decent design level at a point in the game's history where design is less emphasized, and the colors here in particular are to die for - but some parts of this feel kinda empty/hollow in a way I can't really articulate? Maybe I'll have to actually play it to make up my mind.
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sorry about this gang