I'm not the biggest Avarinth enthusiast, but for what I have to say, it's a pretty good level. I think the decoration is probably MiraCatsy's best work. I like how alive the level feels, thanks to the effects this level pulls off. It's not the most amazing thing I've seen, but it's still pretty solid. Even the more static parts, such as the beginning above the surface, add to the level's atmosphere and suit the song well. I think the gameplay is decent, but some parts are a bit lacking. Personally, I did not find the cube part right before the drop very fun to play, and I think the end ship is rather simple and uneventful since it essentially requires you to just stay in the middle with little variation, even if I did find it quite smooth and enjoyable. My favorite part of this level, however, is the story and progression. In the level, the cube travels underground in the desert to find the crown of (presumably) an ancient king, before having to escape the collapsing structure. It's not very sophisticated, but personally, it's very charming and executed well. All in all, though it's not one of my favorites, Avarinth is certainly a great level I would recommend to anyone. I'm glad it got legendary and a spot in the Treasure Gauntlet, as it's probably the level that suits the gauntlet's theme the most. MiraCatsy is a great up-and-coming creator, and I hope we see more from them.
I actually think it's like a 6-7 but gotta commit to the bit right
the most 8/10 level of all time maybe
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sorry about this gang