Average Ratings

Difficulty-/100
Overall8.39/10
Gameplay8.73/10
Visuals8.60/10

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Reviews

Created Date
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avatar
3 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Pretty fun level that uses vanilla platforming concepts really well. Gameplay here is very strong. I do kind of wish there was a stronger climax where the visuals get turned to eleven, in a similar vein to "Aethos" or hell even non-platformers like "Experiment". The ending felt kind of inert to me and considering the theme was colors, ImMaxX1 could have really pushed towards that theme.

avatar
3 months ago
-/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY

I normally do not play platformers, at least not as much as classic levels. As a matter of fact, I am pretty sure that this is the first platformer level I've reviewed on this site. But after playing it, I think it deserved a good review. My favorite part of this level is the unique gimmick with the orbs and how it changes throughout the level. You're level can have a good gimmick, but not expand on it (or add more gimmicks), leading to the level feeling stale. But ImMax does not do this, and instead adds color mixing and color palette changers to the already existing gimmick to add challenge to the level and make the level feel a lot fresher. I also like the sense of progression in the level, which I think is very important in platformer levels. Going from a peaceful to a chaotic landscape is pretty simple, but it is well executed here. Though the decoration of this level is not very sophisticated, I like how ImMax's style is translated here. I think it looks a lot better than some of his previous platformers. Overall, the legendary was very well deserved, and I hope this level wins the Viprin Mini CC5 it was made for, instead of that stupid cherryteam level, only made to impress (I want to be clear though that I actually do like their levels, just not this one).

avatar
4 months ago
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY
avatar
4 months ago
29/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY

Probably one of my favorite platformers I've played so far. I love the gimmick, and I love how extensively it's explored.

avatar
4 months ago
-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY

I really like the idea behind Polychrome. Taking the colors of the orbs and depending on the color of the RGB, it turns into that color specific orb. Also making interesting usage of CMYK with the rest of the orbs too. It's a really cool gimmick surrounding the two color modules.

avatar
4 months ago
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
6/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I love the gimmick of this level and the gameplay was actually pretty fun and engaging for a platformer level.

8.5/10

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