It's quite a shame since I think a Kuru Kuru Kuruin sequel/fangame would be really awesome it's just held back by being a GD level and having all the pitfalls the other GD platformers share (no saving, poor optimization, etc.) I also feel like there isn't really any justification for why this needed to be made in GD because it's really far detached visually from the game's artstyle. Nico I would eat up a Kuru Kuru Kuruin fangame if you just make it in like Unity or Gamemaker or something please do not feel the need to chain yourself to this game if you have a really cool idea!!!
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sorry about this gang