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Created Date
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3 months ago
6/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY

➼ "Green White Purple" (120705780) by KrAzYDuDeLR

↪ Review :

Green White Purple is a very cool modern level with a 3 colours theme. Each part had some different colors with some pretty simple white floating structures, these structures are very good with the color scheme. This simplicity adds some lightness to this level, and this is what I really like about this level. Every design are very simple but this is perfect for these types of levels. Even if some structures are kinda off for example the black structure in the second part and the fourth part are off because the level is very colorful and putting a black structure here can ruin the entire vibe of the level. Overall the level needs more polishing in some parts with more air deco and movement with the music rhythm.

Here is what the first part can look like with more polishing : https://www.youtube.com/watch?v=32pSlG9gVIs

↪ Some feedbacks and how this level can be improved :



First part :

The first part of this level is a very good part ! I really like those green spikes pillars, they add some depths to this very simple design. The shadows are also a nice touche but it feels like it needs more visibility and more darkness. The background is very original, I have never seen a background made with these objects before and it's a very nice choice ! Overall this part is a very jewels and my favorite part of this level. However I feel like this part needs a lot more movement sync with the music (air deco, sawblade and pulses).

Here is how you can improve this part :

- By adding some shadows to the green spikes pillars it add more depths to this design without adding to much details.

- Replacing the icon colored squares to make them like jump indicators, they have a nice utility rather than just be placed randomly !

- Modifying the shadows position to make them more visible and make them more darker, this can make the design less empty.

- Adding more rhythmic movement to match the music, on the sawblades and air deco. This will polish this part as it really needed.




Second part :

The second part follows the first one with the same colors and designs. The designs of this part are less detailed tho, these blacks structures kinda ruin the colorful vibe of the level sadly this part would be definitely better if these structures has a different colors ! This part has also no shadow to the designs and it's kinda unfortunate in my opinion with some shadows like in the first part this can add more depths and more vitality to a part. Overall this part is pretty clean it's just unfortunate these little mess with the structures and the details.

Here is how you can improve this part :

- By modifying the colors of the black structures, by making them with the same color palette of the background this will add more vitality and joy to this part.

- By reworking the block design by making it more design and follow the first part one, with some air deco, green spikes, sawblades and shadows. These elements will makes this part more polished and more beautiful.





Third part :

The third part is my least favorite part of the level, I am not a big fan of the two shadows because the bigger one doesn't really follow the blocks design this is very unfortunate. For some reason the spikes color changes but not the background, it's very sad because the spike since the beginning of the level are made with the same color palette as the background, so it's very unfortunate to see the spikes color changing but not the background.

The third part is very similar than the fifth part so the improve part is the same as the last part.

Here is how you can improve this part :

- By changing the background color with the new spikes colors this will definitely add some energy to this part since it's very good to see more colors than just the regular green.

- Removing the second shadows will ease this blocks design and make it less messy.

- By modifying the background a bit you can create a pretty cool square effect and make it more eye catcher.






Fourth part :

This is the last part of my review, this one change completly the color palette with a blue one. The structures and blocks design are also changed, and they are very different than the previous parts. The decoration feels really rushed, the structures are not very detailled, the spikes doesn't even follow the base design of the spikes of the previous part. This is very unfortunate for a little part like this one to be less detailled than the previous parts, the only thing this part need is more polishing.

Here is how you can improve this part :

- By adding some design to these blacks structures it add more details and feels less rushed. The same for the spikes.

- Add more glow because glow is very cool :3




(Note : This feedback is meant to help, I'm sorry if it seems rude, but it's not !)

This level has some insane potential ! Keep it up !

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