Average Ratings

Difficulty-/100
Overall-/10
Gameplay-/10
Visuals-/10

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Reviews

Created Date
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3 months ago
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I think I'll just start off mentioning a big flaw about the gameplay, which is the timer. I don't mind timers in levels at all, they can be used well if there's some forgiveness to them. That just isn't present here. The gameplay takes a lot of time to figure out (and it's pretty fun to do so!) but that just isn't compatible with a timer. I know there's a timer-less mode which removes it completely but makes the level unbeatable. However, even ignoring the fact that I hate that kind of mode, in this case it just completely removes the level's identity. Because... what does the timer do? Well, let's look at the lyrics of the song the level is inspired by!

"The itsy-bitsy spider climbed up the water spout

Down came the rain and washed the spider out

Out came the sun, and dried up all the rain

And the itsy-bitsy spider climbed up the spout again"

So yeah. You climb up the spout as a spider and after the time runs out a rain comes down and you die. It wouldn't be that bad of an idea if... the level actually did that? After the timer runs out there's no animation of any water flowing down. You literally just die. That's... not really what the song talks about isn't it?

As I said the timer is completely incompatible with the kind of gameplay this level is built around. It would've been so cool if it didn't just kill you, and instead make you drop down to the start! Or maybe not the start, just somewhere you can easily climb up again and slowly learn how to do the gameplay! That way the timer-less mode isn't needed at all and the lyrics can be well represented, because the point is that the spider is trying to climb up but the rain washes it away back to the start. It doesn't kill the spider!

I love the idea, but this level has so much missed potential that it's genuinely sad to describe.

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sorry about this gang