Average Ratings

Difficulty-/100
Overall2.92/10
Gameplay2.10/10
Visuals6.80/10

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Reviews

Created Date
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avatar
4 months ago
-/100
DIFFICULTY
2/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

boring and unoriginal gp that sucks to play, typical cherryteam decoration. i don’t care for this "level"

avatar
4 months ago
-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

frankly, i think the sheer existence of this level is rather selfish. [for context, this is an entry towards the first platformer-only viprin creator contest, but also cherryteam's first platformer level]. this level to me feels like cherryteam boldly and proudly declaring that they deserve to win the contest just for being cherryteam - a sensational, popular, well-established creator team, much better than the likes of other typically solo creators entering the contest.

deja vu doesn't have any interesting ideas, gameplay, designs or anything worth of value to it, but this really shouldn't come as a surprise to anybody if you view it through the lens that cherryteam likely views it from. it's not meant to be good; it's meant to be a cherryteam entry into the viprin CC: the first cherryteam platformer, worthy of praise, worthy of being celebrated as a masterpiece, finally bringing their iconic art style into the platformer level medium.

with this perspective, the idiotic design choices should start to slot into place. of course this level doesn't play well - it wasn't meant to be played, it was meant to be watched as a nexus showcase. it's insulting to the idea of platformers being a gameplay-first level mode, especially so when submitted to a platformer-only creator contest, meant to encourage and celebrate great level design

avatar
4 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

genuinely one of the worst platformers i've ever played. boring realistic deco in an attempt to mask terribly unintuitive and terribly repetitive gameplay. making you replay a badly designed 15 second segment is genuinely an awful idea for a platformer with an even worse execution here, considering i've literally gotten stuck on terrain numerous times. ends so damn unsatisfyingly too. no narrative progression or anything it's just woaaaahhhhh broken screen effect so cool

avatar
4 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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sorry about this gang