I do appreciate the attempt, but I just did not have a great time at all. I really feel like some high-profile youtuber or creator has to address sound design in GD, because I've seen so many levels where the SFX usage was so inappropriate and mismanaged. I know why, because its such a new thing for GD creators; unlike visuals / gameplay / etc, sound design has had only a year to develop and has much lower precedence than other level creating aspects. As with anything, sound design is an art and is something that should be carefully accounted for.
Okay man sure
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sorry about this gang