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Difficulty-/100
Overall-/10
Gameplay-/10
Visuals-/10

Reviews

Created Date
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2 months ago
-/100
DIFFICULTY
8/10
OVERALL
5/10
VISUALS
8/10
GAMEPLAY

actually a pretty fun level from early 2.0

in terms of visuals i think this is pretty bad, with a lot of inconsistency in design and overall does not feel very coherent. the designs themselves are fine but it’s (again) that inconsistency that brings them down.

gameplay wise, you should know this IS an early 2.0 bossfight level and you WILL learn its attacks. the beginning cube is just some simple jumps, with good indicators. next is the ship with slow-paced gameplay, not too bad. the ufo may take a practice run or 2 in order to get the click patterns right though (rest of predrop is auto)

bossfight section is the hardest part by far. you have monsters, spike pillars and saws flying in from every direction (2.0 amirite). luckily the majority of attacks can be avoided by being in the middle, making it a breeze, albeit somewhat fun to dodge since the hitboxes aren’t too bad. then it becomes a ufo and you can stay in the middle until like 87-88% then you gotta go up to avoid the laser cannon. very sirius inspired with the colours and background assets. but it’s not sirius it’s a better level.

overall i would recommend this if you can handle some janky movements (still better than most 2.0 levels). be warned it’s a demon misrated 9* though

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ID
14775594
TitleV I S I O N
CreatorLeinad421

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sorry about this gang