This was so ahead of its time wtf
I don't often appreciate Echonox as a pioneer of early effect levels as much as I should but in retrospect it's INSANE that stuff like this was being made in 2.0. Obviously the shading on the cubes looks great but I think the essence of experimentation is what makes Echonox levels so consistently great. Love them or hate them, everything they put out is so obviously the product of a flash of insight, in this case likely consisting of making a few 3D assets and just running with it. I really love the tone the beginning sets, especially since a song like Lets Bounce by Shtriga is already a little bit out there for Echonox, but it doesn't hold at all throughout the (very very long!) first ship part, even if the effect it showcases is cool. Vertex is definitely a landmark effect level and is still fun to play through, though definitely not Echonox's best like some of their 2.1 levels.
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sorry about this gang