Despite having a rough time with this level, I can't really bring myself to hate it because at the end of the day, it was an ambitious project that actually succeeded in its goals. It accomplishes 2.0 Nine Circles-style deco in a really compelling way and while it's not aged very well, it's still super respectable.
That being said, there's a lot of gameplay in this level that's super frustrating and that really disappoints me, because what do you MEAN you didn't pick up that the coin path is jank in playtesting? Or just, that entire ship and ball section at the beginning. Ough. If you're looking to play this level, don't overthink it. A lot of the more aggressively learny sections iron themselves out in time.
Overall, definitely not one of my favorite demons or Nine Circles levels, but very, very far from the worst.
Unyielding. Extremely competent by today's standards. (7.5)
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sorry about this gang