Formative 2.0 minigame, one of the coolest things made within that timeframe. This is the most polished 2.0 fighting game, and has some really clever techniques such as the special attacks (which are not random but appear to be), and the attack/heal refresh system. This level really influenced a lot of my approach as a GD minigame creator and its further evidence of Serponge's consistency and boundary-pushing within this timeframe. I do think that the attacks are a bit unfair and it can get pretty frustrating at times though, so that drops it a bit from a higher score but nonetheless another great minigame from Serponge.
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sorry about this gang