Armarillo was Jayuff’s first level of update 2.1, and for an early 2.1 level, it’s aged surprisingly well. It still shows its age, but Jayuff was a pioneer in the creating scene for many years, so I guess it shouldn’t be too surprising how well he was able to transition into 2.1. His older levels took the approach of having super simple block designs to make the backgrounds stand out, of which there were many different ones with different ideas. The background at 25% in particular is still really good in my opinion, and could easily be put in a modern day level without question. Of course, Amarillo is still an early 2.1 level, so it wouldn’t be without issues. The wheel part at 50% has aged especially poorly, as the gimmick was still pretty new. Jayuff was one of the first to do this wheel gimmick, and although it was pretty cool at the time, it looks and plays very awkwardly nowadays. It’s pretty buggy as well, with the cube jittering around pretty badly when going backwards. Still though, Amarillo is a very charming level. I love all of the movements keeping it alive, and the colors are very smooth, especially for using yellow, which is notoriously difficult to pull off. Even though it doesn’t stand out much in 2025, Amarillo was a great level when it came out, and one of many of Jayuffs levels that changed the creating scene forever.
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sorry about this gang