A walk through an oddly treacherous park, which seems to take a whole day as evidenced by the night slowly encroaching and casting all the foliage surrounding you into darkness as the level goes on. At times, the gameplay truly feels natural, like you're actually dashing your way through a dangerous grove, with a sharp rock or thorny bush around every corner and in every crevice. At other times, it's hastily put together and "fixed" with plenty of invisible objects. I really like the way this level looks, but simply cannot turn a blind eye to some of the gameplay flaws.
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sorry about this gang