Average Ratings

Difficulty20.58/100
Overall8.06/10
Gameplay8.77/10
Visuals8.67/10

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Reviews

Created Date
descending
avatar
6 months ago
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
9/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
5/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
35/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY

If SLAM wasn't a punch to the community's face, in Silico is the knockout blow. Rafer's ability to draw energy from both effects, designs, and gameplay while keeping an overall theme together is nothing to scoff at: when the creating scene's main derivation of energy was through abstract, kaleidoscopic effects, Rafer demonstrated it comes more from the gameplay and thematic immersion as a whole.

avatar
7 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
28/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
9/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
6/10
OVERALL
5/10
VISUALS
7/10
GAMEPLAY
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