Average Ratings

Difficulty-/100
Overall-/10
Gameplay-/10
Visuals-/10

Log in to submit a review

Reviews

Created Date
descending
avatar
3 months ago
10/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
10/10
GAMEPLAY

If I had to describe this level in one word, it would be aura. I can't lie, this level have an insane atmosphere that builds since the first second, its really easy and plays so well, Yakimaru is a good creator, they had made levels before and had popular parts in megacollabs but nobody has really talked enough about translucent, the essence this level making it an experience to play, it's crazy how hard it goes, the designs may look simple but they get along the level so well, like the air deco, that is there but doesn't oversature the atmosphere, and the coin routes just proves that the level was well-thought at the time of making it, showing that it's not necessary to have the most ambitious level ever to be good. I see Transluscent as an example of how you can use your skills to make something enjoyable over memorable, because the level was made to be good, not to be the most popular level ever, this can also be noticed by the dificult, since the easiest way to have a popular level is to make either an easy demon or an extreme demon, but Yakimaru decided to make it a hard demon, showing how they prioritize having fun and making a fun level over an ambitous attention seeking level. I like to thing that Translucent is that artist that everyone knows it's out there but nobody gives a look at it.

avatar
5 months ago
80/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY
1-2 of 2
10results per page
Hyperbolus is not affiliated with RobTopGames AB or Geometry Dash
Hyperbolus © 2025
Connected via
Alakazam

GDPR Cookie Consent

Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.

Strictly necessary
Analytics and performance
Advertising personalization

sorry about this gang