The conceit of the level is super cool, and for the most part, it's executed pretty well. It's clear that Xender and MakFeed explored the idea of decorating using only text as thoroughly as they could, from creating recognizable forms from the characters like the banners in the first part and some shapes that resemble gemstones later on to filling structures with actual words and phrases that I'm pretty sure are supposed to reveal the lore of the level and that would probably be very cool to read if one were to pause the level and read them.
The progression feels a little awkward, though, and I think that's mainly due to the bosses. It feels weird to have a bossfight anywhere but the drop, which this level doesn't even use. I mean, you've got the song playing all these pretty melodic synths, and while this is happening, there's some sort of robot or mech or something firing all sorts of projectiles at you. And there's also a part earlier in the level that's not really a bossfight, but there's something in the background kinda just awkwardly floating around and looking vaguely menacing while doing absolutely nothing else. Which just feels strange. I also feel like the level would be better without the random words that don't really do anything other than hinting at one of Xender's future projects. All that being said, though, it's a pretty cool level overall.
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sorry about this gang